disappointed me a little at E3
last week. Yes, it looks stunning, fluid and thrilling. But where I had hoped for a new breed of survival game, I was presented with “Uncharted: Lara’s Deception.”
Talking to Kotaku
, executive producer Ron Rosenberg
attempts to allay these sudden misgivings,"When people play Lara, they don't really project themselves into the character. They're more like 'I want to protect her.' There's this sort of dynamic of 'I'm going to this adventure with her and trying to protect her.
When you see her have to face these challenges, you start to root for her in a way that you might not root for a male character.
"The ability to see her as a human is even more enticing to me than the more sexualized version of yesteryear. She literally goes from zero to hero... we're sort of building her up and just when she gets confident, we break her down again.
She is literally turned into a cornered animal. It's a huge step in her evolution: she's forced to either fight back or die."
Encouraging words. Let’s hope Crystal Dynamics
can put their money where Rosenberg’s mouth is come 2013.
Oh, and before the tirade of “Oh! So suddenly Lara needs A MAN to come and protect her!” It’s worth remembering that studies performed by the Entertainment Software Association
in 2010 revealed 40% of all gamers are of the female persuasion.
It’s also worth remembering that while playing Tomb Raider
, a video game, YOU ARE HER!!!